obj Module
This module provides functions that allow you to interact with objects without using the built in operators and construction methods. This is useful for non-identifier friendly keys.
obj.new()
Constructs a new object with no members
Returns
obj: An empty object
obj.set(obj: obj, key: str, val: any)
Sets the object’s member at the specified key. Not all keys set this way can be accessed with the postfix obj.member operator
Parameters
obj: The object to call set onkey: The member name to store the value atval: The value to store at the specified member name
Example
#![allow(unused)]
fn main() {
let o = {};
obj.set(o, "wow", 1);
io.println(o.wow); // 1
obj.set(o, "Can't do this with . lol", 2);
}
obj.set(obj: obj, key: str, val: any)
Gets the object’s member at the specified key. Useful for non identifier friendly member keys
Parameters
obj: The object to call get onkey: The member name to attempt to get
Returns
any: If the member existserr: If the member does not exist
Example
#![allow(unused)]
fn main() {
let x = obj.get(o, "Can with this :)");
}